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Basics of crossover points & slopes


SQ SUBARU

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Crossovers & frequencies:

Just something quick I wrote about the basics of crossover points & slopes:

Let's start simple with crossover filters, high pass (HPF), low pass (LPF) and bandpass. Basically they are filters that divide up the frequencies and allow/pass the proper frequency to go to the correct speaker (driver), that they are meant to play.

High Pass means only frequencies above the crossover point, or sometimes referred to as the cutoff frequency, are played. For example, a 3000 hz high pass will only play frequencies above 3000 hz. Low Pass means only frequencies below the crossover point are played. For example, a 80 hz low pass means only frequencies below 80 hz will be played. BandPass plays frequencies between two points by utilizing both a high pass and low pass in the same filter network. So, for example you could have a midrange driver only playing 80 hz to 3000 hz.

Next are slopes.

Slopes refer to the numbers, 6 decibel (db),12db, 16db and 24db, are the most common. What they actually mean is "X" decibel drop off after the cutoff frequency PER OCTAVE. An octave is double or half a given frequency. So for example let's take a 3000 hertz high pass filter. (Which is common for tweeters). The frequencies do not just stop playing below the 3000hz point, they roll of at a certain db ( attenuated ).

So a 12 db slope, it will mean a 12 decibel dropoff of output (sound) at 1500 hz (one octave lower) (half) and 24 dbs by 750 hz, etc. The higher your slope number determines how sharp your cutoff is. 48 db is like a cliff and 12db is a gradual slope. Now understand that a 3 db gain is double the output, and 3 db loss is half the output.

Now an example for a sub.

Let's say the low pass filter is set at 80 hertz for a sub. Which means only frequencies below 80hz get played. But the frequencies ABOVE 80hz don't just stop being played, they will "rolloff" at a certain db slope. So say u put a 6db slope on the sub, (crossed over at 80hz) This means all frequencies above 80hz will gradually roll off. So one octave above 80hz is 160hz (double) will be 6 decibels DROP of output in sound, or the power has been reduced by 6db or 75% and each octave higher, reduces the power by an ADDITIONAL 6db. So basically 6 decibels less as loud. A 3db drop of output is usually heard as only 2 or 3 clicks less on the volume dial on the headunit. And 10db drop of output is around half as loud.

Hopefully that all made sense lol.

Ipad mini as main source unit, w/ Kenwood KDC-U7056BT,Digital Designs CS6.5 2 way components, Alpine PDX-F4 4 channel & PDX-M6 mono, x1 Jbl P1224 12", single ported box @ 34hz, front doors + trunk sound deadened w/ dynamat xtreme,all knukonceptz wiring/fusing.

*In progress - Audison bit ten d dsp, fully optical.

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Very nice read !!!

Kenwood / HELIX / Linear Power (For The Love Of Music) / Brutal Sounds / OverKill Electric Co 

Questions About Sound Quality ?? Try Here ... Sound Quality, What does it REALLY mean ?? 

SMD SOTM Winner "White Lightning" 1997 GMT400 Chevy Silverado   

"The Green Dickle" 1994 GMT400 Chevy "Phantom Dually"   

Randal's 2007 Chevy Avalanche (we haven't named this one yet)

Dylan's "Brutal" 17 Chevy Cruze RS Hatch                         

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Crossovers & frequencies:

Just something quick I wrote about the basics of crossover points & slopes:

Let's start simple with crossover filters, high pass (HPF), low pass (LPF) and bandpass. Basically they are filters that divide up the frequencies and allow/pass the proper frequency to go to the correct speaker (driver), that they are meant to play.

High Pass means only frequencies above the crossover point, or sometimes referred to as the cutoff frequency, are played. For example, a 3000 hz high pass will only play frequencies above 3000 hz. Low Pass means only frequencies below the crossover point are played. For example, a 80 hz low pass means only frequencies below 80 hz will be played. BandPass plays frequencies between two points by utilizing both a high pass and low pass in the same filter network. So, for example you could have a midrange driver only playing 80 hz to 3000 hz.

Next are slopes.

Slopes refer to the numbers, 6 decibel (db),12db, 16db and 24db, are the most common. What they actually mean is "X" decibel drop off after the cutoff frequency PER OCTAVE. An octave is double or half a given frequency. So for example let's take a 3000 hertz high pass filter. (Which is common for tweeters). The frequencies do not just stop playing below the 3000hz point, they roll of at a certain db ( attenuated ).

So a 12 db slope, it will mean a 12 decibel dropoff of output (sound) at 1500 hz (one octave lower) (half) and 24 dbs by 750 hz, etc. The higher your slope number determines how sharp your cutoff is. 48 db is like a cliff and 12db is a gradual slope. Now understand that a 3 db gain is double the output, and 3 db loss is half the output.

Now an example for a sub.

Let's say the low pass filter is set at 80 hertz for a sub. Which means only frequencies below 80hz get played. But the frequencies ABOVE 80hz don't just stop being played, they will "rolloff" at a certain db slope. So say u put a 6db slope on the sub, (crossed over at 80hz) This means all frequencies above 80hz will gradually roll off. So one octave above 80hz is 160hz (double) will be 6 decibels DROP of output in sound, or the power has been reduced by 6db or 75% and each octave higher, reduces the power by an ADDITIONAL 6db. So basically 6 decibels less as loud. A 3db drop of output is usually heard as only 2 or 3 clicks less on the volume dial on the headunit. And 10db drop of output is around half as loud.

Hopefully that all made sense lol.

Pretty interesting. I googled some of the info you posted and came across this: http://www.caraudioforum.com/showthread.php?p=2929764

Exact same stuff. If you look at some of the stuff the guy posted on the other forum, he seems to know his stuff. Even posts about opening his own shop.

Then here on SMD just a few days ago you start this thread: http://www.stevemeadedesigns.com/board/topic/177062-need-help-rca-wiring-to-4-channel-amp/#entry2610323

School everyone on crossovers but don't know how to wire a 4 channel amp?

Seems a little fishy to me.

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Haha. That was my buddy using my account. And yea I posted the exact same thread on the other car audio forum I am a member of. There was a guy on there messaged me so I decided to post it on there too. And as for the shop that was just asking lol, for the very far future.

Ipad mini as main source unit, w/ Kenwood KDC-U7056BT,Digital Designs CS6.5 2 way components, Alpine PDX-F4 4 channel & PDX-M6 mono, x1 Jbl P1224 12", single ported box @ 34hz, front doors + trunk sound deadened w/ dynamat xtreme,all knukonceptz wiring/fusing.

*In progress - Audison bit ten d dsp, fully optical.

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Alot of people do not like to "over lap" frequiencies ... then again, alot of people do ...

I've learned that overlapping is good when you have everything in good time alignment ... helps everything to blend better and counteract missing frequiencies ...

I've also learned that this is an "experienced" level in tuning ...

Mainly install orientented when making a vehicle stage and image correctly ... There is no "one tune fits all" ...

Kenwood / HELIX / Linear Power (For The Love Of Music) / Brutal Sounds / OverKill Electric Co 

Questions About Sound Quality ?? Try Here ... Sound Quality, What does it REALLY mean ?? 

SMD SOTM Winner "White Lightning" 1997 GMT400 Chevy Silverado   

"The Green Dickle" 1994 GMT400 Chevy "Phantom Dually"   

Randal's 2007 Chevy Avalanche (we haven't named this one yet)

Dylan's "Brutal" 17 Chevy Cruze RS Hatch                         

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Nice writeup

Unless i missed it you should add the info about phase and slope, like you have 90° of phase shift for every 6db of crossover. Which could lead to ugliness sometimes.

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Alot of people do not like to "over lap" frequiencies ... then again, alot of people do ...

I've learned that overlapping is good when you have everything in good time alignment ... helps everything to blend better and counteract missing frequiencies ...

I've also learned that this is an "experienced" level in tuning ...

Mainly install orientented when making a vehicle stage and image correctly ... There is no "one tune fits all" ...

I've experimented with that and got it to sound muddy. I have also set it from point to point with a 24 or 36 slope and though it was defined it seem to lack a smooth transitioin. Then I tried to step back one frequency from point to point with a 12 db slope and got the best sound but, not the definition and something seemed to be missing. Tuning can be a "Bitch" sometimes....

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