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[DbB] Project Cars - - PM anyone with the DbB tags for TeamSpeak 3 Info


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this game pisses me off 13mph and i spun out please do tell me how i did it holding a solid 13mph and i spun out

not to mention the braking for some reason unknown me, my right front is the only tire braking

skar sk2500.1
0 gauge power and ground kunukonceptz
alpine HU
vxi65 components on BA gt-275
new build log -> http://www.stevemeadedesigns.com/board/topic/150642-project-d-kon-deathcards-build-log/#entry2148821
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singer alt, odyssey bat, and maxwell ultra caps

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Check your setup when you start. What car are you using?

I learned to not brake around corners, brake before.

Also what controller are you using? I am having a hard time with my Xbox controller, because of how sensitive it is.

b_350_20_692108_381007_FFFFFF_000000.png

Krakin's Home Dipole Project

http://www.stevemeadedesigns.com/board/topic/186153-krakins-dipole-project-new-reciever-in-rockford-science/#entry2772370

Krakin, are you some sort of mad scientist?

I would have replied earlier, but I was measuring the output of my amp with a yardstick . . .

What you hear is not the air pressure variation in itself

but what has drawn your attention

in the two streams of superimposed air pressure variations at your eardrums

An acoustic event has dimensions of Time, Tone, Loudness and Space

Everyone learns to render the 3-dimensional localization of sound based on the individual shape of their ears,

thus no formula can achieve a definite effect for every listener.

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Check your setup when you start. What car are you using?

I learned to not brake around corners, brake before.

Also what controller are you using? I am having a hard time with my Xbox controller, because of how sensitive it is.

xbox 360 controller

tried braking before it was like i had no brakes

i had to turn down the sensitivity for the the turning a lot

well i spun out with the bmw m1 at 13mph in a straight line...

skar sk2500.1
0 gauge power and ground kunukonceptz
alpine HU
vxi65 components on BA gt-275
new build log -> http://www.stevemeadedesigns.com/board/topic/150642-project-d-kon-deathcards-build-log/#entry2148821
2 x-15 sundowns

singer alt, odyssey bat, and maxwell ultra caps

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Weird, there is a setting in the tuning section for brake force or whatever the real name of it is.

I'll check the M1 and see if I can get what you're getting.

b_350_20_692108_381007_FFFFFF_000000.png

Krakin's Home Dipole Project

http://www.stevemeadedesigns.com/board/topic/186153-krakins-dipole-project-new-reciever-in-rockford-science/#entry2772370

Krakin, are you some sort of mad scientist?

I would have replied earlier, but I was measuring the output of my amp with a yardstick . . .

What you hear is not the air pressure variation in itself

but what has drawn your attention

in the two streams of superimposed air pressure variations at your eardrums

An acoustic event has dimensions of Time, Tone, Loudness and Space

Everyone learns to render the 3-dimensional localization of sound based on the individual shape of their ears,

thus no formula can achieve a definite effect for every listener.

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Share on other sites

I just messed around with it for a bit on California highway, even when I turned on maximum down force it was difficult to corner in it. I also noticed it was super easy to over accelerate out of corners.

I think the biggest deal with the car is that it uses a very odd design for its braking system and has no power steering. The car is from 1979 after all.

I couldn't get it to spinout at 13 MPH.

b_350_20_692108_381007_FFFFFF_000000.png

Krakin's Home Dipole Project

http://www.stevemeadedesigns.com/board/topic/186153-krakins-dipole-project-new-reciever-in-rockford-science/#entry2772370

Krakin, are you some sort of mad scientist?

I would have replied earlier, but I was measuring the output of my amp with a yardstick . . .

What you hear is not the air pressure variation in itself

but what has drawn your attention

in the two streams of superimposed air pressure variations at your eardrums

An acoustic event has dimensions of Time, Tone, Loudness and Space

Everyone learns to render the 3-dimensional localization of sound based on the individual shape of their ears,

thus no formula can achieve a definite effect for every listener.

Link to comment
Share on other sites

I just messed around with it for a bit on California highway, even when I turned on maximum down force it was difficult to corner in it. I also noticed it was super easy to over accelerate out of corners.

I think the biggest deal with the car is that it uses a very odd design for its braking system and has no power steering. The car is from 1979 after all.

I couldn't get it to spinout at 13 MPH.

wonder if something is buggy on my end then cause the car literally direct center of the car turned not with tires at all (ie. like someone took the car mid straight away turned itto the right, and then momentum pushed it forward and then tires finally decided to do something 4 sec. in and drove me into the wall) gonna try it again tomorrow and see if it does it again if it does gonna try redownloading it cause the power did go out 20% into the preload maybe somecode got messed up

skar sk2500.1
0 gauge power and ground kunukonceptz
alpine HU
vxi65 components on BA gt-275
new build log -> http://www.stevemeadedesigns.com/board/topic/150642-project-d-kon-deathcards-build-log/#entry2148821
2 x-15 sundowns

singer alt, odyssey bat, and maxwell ultra caps

Link to comment
Share on other sites

I just messed around with it for a bit on California highway, even when I turned on maximum down force it was difficult to corner in it. I also noticed it was super easy to over accelerate out of corners.

I think the biggest deal with the car is that it uses a very odd design for its braking system and has no power steering. The car is from 1979 after all.

I couldn't get it to spinout at 13 MPH.

wonder if something is buggy on my end then cause the car literally direct center of the car turned not with tires at all (ie. someone took the car mid straight away turned itto the right, and then momentum pushed it forward and then tires finally decided to do something 4 sec. in and drove me into the wall) gonna try it again tomorrow and see if it does it again if it does gonna try redownloading it cause the power did go out 20% into the preload maybe somecode got messed up

You can try verifying the integrity of game cache first, just right click the game in Steam.

If that doesn't work I would redownload.

b_350_20_692108_381007_FFFFFF_000000.png

Krakin's Home Dipole Project

http://www.stevemeadedesigns.com/board/topic/186153-krakins-dipole-project-new-reciever-in-rockford-science/#entry2772370

Krakin, are you some sort of mad scientist?

I would have replied earlier, but I was measuring the output of my amp with a yardstick . . .

What you hear is not the air pressure variation in itself

but what has drawn your attention

in the two streams of superimposed air pressure variations at your eardrums

An acoustic event has dimensions of Time, Tone, Loudness and Space

Everyone learns to render the 3-dimensional localization of sound based on the individual shape of their ears,

thus no formula can achieve a definite effect for every listener.

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Share on other sites

is it available now? link? im gettin it for sure!!


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is it available now? link? im gettin it for sure!!

http://store.steampowered.com/app/234630/

Just go to your Steam and buy it.

I'll be on tomorrow if you want to hop on TS and play some. I already packed up my G27 wheel, but I got my xbox controller.

The game is absolutely amazing, both in graphics and the physics is pretty damn straight too.

b_350_20_692108_381007_FFFFFF_000000.png

Krakin's Home Dipole Project

http://www.stevemeadedesigns.com/board/topic/186153-krakins-dipole-project-new-reciever-in-rockford-science/#entry2772370

Krakin, are you some sort of mad scientist?

I would have replied earlier, but I was measuring the output of my amp with a yardstick . . .

What you hear is not the air pressure variation in itself

but what has drawn your attention

in the two streams of superimposed air pressure variations at your eardrums

An acoustic event has dimensions of Time, Tone, Loudness and Space

Everyone learns to render the 3-dimensional localization of sound based on the individual shape of their ears,

thus no formula can achieve a definite effect for every listener.

Link to comment
Share on other sites

I am really looking forward to this game. Assetto Corsa really didn't do much for me. It has like 18 maps and 30 cars. It get's super repetitive after a while.

Have you got the TeamSpeak info?

That I do, usually on playing GTA ATM. I am waiting to save up for my wheel too lol

On 11/20/2012 at 8:54 PM, AMI CUSTOMS said:

Turned mine up today at a light, guy next to me his steering wheel started moving and he looked over at me like I was a magician lol.

On 5/9/2012 at 8:45 PM, skittlesRgood said:

fuck the plating. look at what the main metal used is. you could buy unicorn blood plated terminals but if its just covering up dog shit, whats the point

On 4/10/2013 at 12:26 PM, mrd6 said:

I'll admit, half way through sanding that fiberglass in the rain and cold while I was all itchy I was definitely starting to question why i was doing this haha

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