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Well I spoke too soon, first of all I guess I was playing Dom and not Conquest on Zavod. Conquest is huge maps. Was also getting terrible audio cut out, reminiscent of BF3 on 360) on Goldmud Railway.

2015 Mazda 6

JVF Customz 4.0 Proto 15>Wolfram W4500 @ .5ohm

2 Sundown Neo 6.5 + 2 CT Meso Tweeters (Front) x Kicker KS6.5 (Rear)>JL Audio VX400/4i

NSB-AMG35 (front) / 40ah Lithium Headway (Rear) built by Erni Audio & Electrical

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Does console have conquest large?

They are insane.

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Krakin's Home Dipole Project

http://www.stevemeadedesigns.com/board/topic/186153-krakins-dipole-project-new-reciever-in-rockford-science/#entry2772370

Krakin, are you some sort of mad scientist?

I would have replied earlier, but I was measuring the output of my amp with a yardstick . . .

What you hear is not the air pressure variation in itself

but what has drawn your attention

in the two streams of superimposed air pressure variations at your eardrums

An acoustic event has dimensions of Time, Tone, Loudness and Space

Everyone learns to render the 3-dimensional localization of sound based on the individual shape of their ears,

thus no formula can achieve a definite effect for every listener.

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I havent even played multiplayer yet. Still working my way thriugh the campaign

THERE IS NO BUILD LOG!

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Alpine CDA-9887

4 Team Fi 15s

2 Ampere Audio TFE 8.0

2 Ampere Audio 150.4

3 Digital Designs CS6.5 component sets

Dual Mechman 370XP Elite alternators inbound!

8 XS Power d3400

6 XS power d680

Second Skin

Stinger

Tsunami Wiring

Sky High

A Real Voltmeter not a piece of shit stinger.

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Does console have conquest large?

They are insane.

Not sure how large they are on PC but I believe it was like 7 flags on Goldmud Railway. 64 players

2015 Mazda 6

JVF Customz 4.0 Proto 15>Wolfram W4500 @ .5ohm

2 Sundown Neo 6.5 + 2 CT Meso Tweeters (Front) x Kicker KS6.5 (Rear)>JL Audio VX400/4i

NSB-AMG35 (front) / 40ah Lithium Headway (Rear) built by Erni Audio & Electrical

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is it just me or does railway suck balls with audio. i have none on that map. i was trying to play with audio and meade but i couldnt hear shit. no problem on other maps

My SPL to SQ Build Log

Vehicle:
1997 Dodge Dakota Ext Cab 4x4 2009 Dodge Journey SXT
5.2L V8 Magnum 3.5L V6
Stock Alt

Equipment:

Headunit- Alpine CDE-147BT

Mids/Highs Amp- JL Audio G6600 Class AB 6 Channel

Sub Amp- Hifonics BRZ1700.1D @ 2 Ohms Taramps DSP3000.1D

Sub- Hertz Hi Energy 12" HX300D SounDrive SDA3 12

Tweeters- Rockford Fosgate Power Series Silk Domes Hertz Hi-Energy

Mids- Dayton Audio Reference 4" Full Range Drivers 

Midbass- Silver Flute 6.5" Hertz Hi-Energy 6.5"

Processor- MiniDSP 2x4

RCA- 6 channels of SounDrive HF series

Wire- EB Flex 2/0

 

-Member of Team SounDrive

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Yupp that's the only map on XB1 that I keep getting no audio for periods of time, so I guess its on PC & Consoles

2015 Mazda 6

JVF Customz 4.0 Proto 15>Wolfram W4500 @ .5ohm

2 Sundown Neo 6.5 + 2 CT Meso Tweeters (Front) x Kicker KS6.5 (Rear)>JL Audio VX400/4i

NSB-AMG35 (front) / 40ah Lithium Headway (Rear) built by Erni Audio & Electrical

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Ok, I'm confused. Second Assault is out now for XBOX One BF4 Premium members then non Premium like myself can get it Dec 3, when do all other platforms get it b/c China Rising says Dec 2013

IDK if I'm gonna get it, might just wait for China Rising

2015 Mazda 6

JVF Customz 4.0 Proto 15>Wolfram W4500 @ .5ohm

2 Sundown Neo 6.5 + 2 CT Meso Tweeters (Front) x Kicker KS6.5 (Rear)>JL Audio VX400/4i

NSB-AMG35 (front) / 40ah Lithium Headway (Rear) built by Erni Audio & Electrical

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If you pay for premium you get all the DLC, but a week earlier than the people that just buy the individual DLC.

b_350_20_692108_381007_FFFFFF_000000.png

Krakin's Home Dipole Project

http://www.stevemeadedesigns.com/board/topic/186153-krakins-dipole-project-new-reciever-in-rockford-science/#entry2772370

Krakin, are you some sort of mad scientist?

I would have replied earlier, but I was measuring the output of my amp with a yardstick . . .

What you hear is not the air pressure variation in itself

but what has drawn your attention

in the two streams of superimposed air pressure variations at your eardrums

An acoustic event has dimensions of Time, Tone, Loudness and Space

Everyone learns to render the 3-dimensional localization of sound based on the individual shape of their ears,

thus no formula can achieve a definite effect for every listener.

Link to comment
Share on other sites

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